![]() With series creator’ Hidetaka Miyazaki at the helm again as Director it seemed that they were on to another hit.ĭark Souls III released in March 2016 to generally favourable review scores. ![]() With Bloodborne being a 2015 PlayStation exclusive, it seemed fitting that From Software should release a new entry to their flagship franchise using everything they had learned from Bloodborne and the previous Souls games. Personally, the locations in Bloodborne reek of atmosphere and continues to inspire thoughts of eldritch terror and cosmic horror.”īut I had only played the remastered Dark Souls prior to writing that article and while my perception has changed considerably (Dark Souls III looks a hell of a lot like Bloodborne, more on that in a moment…), Bloodborne still holds a special place in my heart that Dark Souls III will never be able to beat. Does this mean the third entry in this franchise has surpassed Bloodborne in my eyes? I suppose not, as I stated in my article from last year “Yharnam’s damp blood-soaked cobblestone streets, cluttered with coffins bound with chains while crucified beasts have been set ablaze just look so much cooler than the fantasy castles and foreboding forests of Dark Souls. In a previous article, I raved about my adoration for Bloodborne but since then I have sunk over fifty hours into Dark Souls III and I’ve even completed it. I love making custom characters, fucking about with the presets and warping the faces to create monstrosities before carefully sculpting a the face that wouldn’t look out of place during Paris Fashion Week. Something that I actually missed with Sekiro. I needed a break and it just so happened that Dark Souls III was on sale! £8.99, What a bargain! Within a few hours I was greeted by a character creation screen. I stared at the screen in disbelief and swore.įeeling incredibly deflated I turned Sekiro off and refused to play it again. Within seconds Genichiro took advantage of this technical hitch and killed me… I gripped the controller so tight that I nearly broke the fucking thing. Sekiro, just like Bloodborne and Dark Souls doesn’t pause if the battery dies on your controller. ![]() Victory was in my grasp and… then my controller died. All I needed to do was hit him at least one or two times. I still had ample health left and if need be I could top up my health bar. Everything fell into place, I parried and broke his posture. I had spent at least four hours in total, trying to beat him and on my last attempt I nearly had him. He signals the end of what could arguably be described as that game’s first act. I was fighting Genichiro Ashina, he’s a tough boss and one that only 44.4% of players have actually beaten (according to PlayStation’s meta data). By the burning sword, a hero emerges and usually with their own sword in hand… this is Dark Souls III.Ībout a month ago I was obsessed with From Software’s Sekiro: Shadows Die Twice but then the most frustrating thing happened to me. Dying grass spit from between the old stone slabs, accompanying the praying undead as they bow to effigies of long-forgotten and potential saints. A gnarled, twisted sword protrudes from the ashes of the sacrificed, veins of incandescence in the ancient metal glows along with the writhing flames.
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